What's new

A running list of what we've added, improved, and fixed.

Unreleased

New

  • Match: Goal replays and slow-motion match moments on the 2D pitch
  • Welcome entry polish, localized auth errors, swedish-first default
  • Shorten the card rating label to OVR
  • Low-poly faceted backgrounds for rarity cards
  • Design: Dependency-free animated aurora backdrop option
  • Holographic player card with FUT rarity tiers
  • Club-colour identity threading and tabular-nums
  • EN/SV labels for deep-tier attributes and groups
  • Grouped attribute table with model-driven visibility
  • Map deep-tier attributes through simulation, profiles and squad reads
  • Deep-tier attribute columns with deterministic backfill
  • Deep attribute model tier
  • Normalize published copy
  • Link from help index
  • Public /changelog page
  • EN-only generation mode and seed v0.1.0 data

Fixes

  • Make vendored avataaars safe for app rendering
  • Use colon separator, no em dash in copy

0.1.0

2026-07-17

New

  • Generator orchestrator
  • Data.ts serializer
  • SV translation with cache
  • Git tag and log readers
  • Categorize and friendly transform
  • Commit subject parser
  • Data model and i18n keys
  • History: Season awards + recap pages
  • Account: Data export and right to erasure at /account
  • Sentry server errors, tick cron monitor, telegram alerts
  • Squad: Show form dot on the lineup tab too
  • Squad: Ratings move player form + form indicator
  • Match engine: Keeper saves and assists
  • Help: Redesign wiki index + reader, fix glass surface blur
  • Per-match data model, live match sim, player profiles
  • Match engine: Attribute-driven match simulation
  • Squad: Lifelike generation with real nationalities and physique
  • Help: Swedish help articles + copy cleanup across messages
  • English + Swedish across the app
  • Help: Searchable in-app help hub + coverage tracker
  • Getting started: Preseason friendlies + games toggle
  • Getting started: Invite/claim UX
  • Getting started: Preseason setup window
  • Getting started: Three-phase lifecycle + season-planning lobby
  • Getting started: Preseason lobby lifecycle (Phase 1) + rework spec
  • Crest creator with editable name + stadium
  • Sign-in: Add game guide page, drop redundant auth eyebrows
  • Sign-in: Back button on card, top-aligned panels, mobile footer hide
  • Sign-in: Gold primary CTA + in-place crossfade transition
  • Sign-in: Liquid-glass entry surface with persistent footer + breadcrumbs
  • Design: Recolor terrace photos to teal, slate scrim
  • Design: Re-skin theme tokens to slate + teal + gold
  • Design: Add Bricolage Grotesque display font, drop broken Gustavo
  • Sign-in: Mount EntryShell from thin routes + redirect authed users
  • Sign-in: Add animated EntryShell with panel state + URL sync
  • Sign-in: Extract AuthCard wrapper from welcome shell
  • Sign-in: Extract WelcomePanel from landing page
  • Sign-in: Add panel order + direction helpers
  • Sign-in: Unify auth funnel + account surface
  • Pending states, confirms & input preservation
  • Vercel Cron path for upkeep + deploy guide
  • Drive upkeep with a durable BullMQ schedule
  • Getting started: Post-claim home + first-lineup prompt + Suggest XI
  • Transfers: Surface offer-response errors (T-008) + trade-shaped composer
  • Transfers: Market/sell tabs + fit-for-your-squad card
  • Sign-in: Add email+password and Google/Discord sign-in
  • Squad: Carry-over banner on the lineup view
  • Squad: Confirm auto-fill on a full lineup + fill summary
  • Squad: Sticky save bar + slot-tied validation
  • Squad: Fit-grouped replacement sheet with visible swap
  • Squad: Carry the previous lineup forward on the squad page
  • Squad: Add latestPriorLineupDraft carry-forward query
  • Add reconcileLineup carry-forward reconciler
  • Add lineupValidationBySlot slot-keyed validation helper
  • Add fitLabel + slotEffectiveRating lineup helpers
  • Transfers: Fix offer/auction correctness bugs + add service-test harness
  • Feed: Feed comments, reports, platform moderation, zod validation
  • First-party event instrumentation
  • Rate limiting, env fail-fast, health checks
  • Sign-in: Magic-link email delivery via Resend
  • Season rollover, bot market, timed reminders
  • Feed: FM-lite match replay from event log
  • Feed: Table FLIP, calm pass, onboarding art
  • Feed: Squad pitch etching + chip springs, transfers urgency states
  • Feed: Home lede + broadcast match report
  • Feed: Glass chrome, masthead, nav underline, sheets, button feedback, dark-variant purge
  • Feed: Foundation, tokens v2, Archivo, backdrop, glass, motion primitives
  • Derby Domination MVP, full playable core loop

Improvements

  • Dedupe home queries, cap comments, route skeletons

Fixes

  • Satisfy noUncheckedIndexedAccess in parseCommit
  • Sign-in: Drop stale next= param when returning to welcome
  • Sign-in: Restore welcome<->auth crossfade, isolate tab swap
  • Strip libpq-only params Neon ships and postgres.js rejects
  • Move setup secrets out of the agent-watched project dir
  • Design: Unify glass buttons with the language picker
  • Sign-in: Keep auth card glass blur live through the entry animation
  • Sign-in: Lock zoom-out and loosen mobile welcome spacing
  • Sign-in: Liquid-glass language picker, no logo overlap, roomier mobile
  • Sign-in: Label welcome primary CTA "Create account"
  • Sign-in: Reword hero tagline to avoid cross-league implication
  • Sign-in: Gold submit buttons in auth forms
  • Sign-in: Gold brand accents + stable mobile backdrop
  • Sign-in: Reveal terrace grid backdrop, restore large logo, refine chrome
  • Sign-in: Resync next/justReset from URL on back-forward
  • Sign-in: Move focus to newly mounted panel after swap
  • Sign-in: Guard next param against open redirect
  • Transfers: Robustness & efficiency pass
  • Squad: Address code-review findings on the lineup editor
  • Squad: Carried-over lineup reads as unsaved, not saved
  • Squad: Carry forward only from an earlier matchday
  • Feed: True instant reduced-motion + doc corrections
  • Feed: Replay ball initial attrs
  • Feed: Deterministic replay event order + scrub step
  • Feed: Table FLIP hygiene, callout nesting, heading semantics
  • Feed: Position-only chip springs + restore chip stretch
  • Feed: Broadcast polish, bar origin, score a11y, timing budget
  • Feed: Review fixes, button transitions, overlay scrims, reduced-motion config
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