Templates, cadence, and complexity
The three league templates, how often matches play, and how much detail managers see.
Three settings shape a league from the moment it's created. The wizard picks sensible defaults for all of them, and a commissioner can change any of them before or after creation.
Templates
A template seeds the rest of the wizard with defaults for club count and world setup.
- Friends: the normal way to play. Sized and paced for a real group of friends across a full season.
- Fast test: a compressed league for trying the game out quickly, without waiting for a full season's cadence.
- Solo test: a single-manager league for exploring the app on your own, with every other club run by bots.
Cadence
Cadence controls how often a campaign league's clock advances matches: three per week (Sunday, Tuesday, Thursday) or daily. It only applies to campaign leagues; Derby Night is played live instead of on a clock.
Complexity
Complexity is the attribute model a league reads: Simple, Standard, or Deep. It changes how much of the attribute sheet managers see and how many attributes the match engine reads, never the underlying result. See Player attributes for what each tier shows.
