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Leagues

The league lifecycle

Setup, planning, preseason, active, paused, and completed: what changes at each stage.

A league moves through a fixed sequence of stages.

The stages

  • Setup: a brief moment while the league is being created. You'll rarely see it.
  • Planning: a lightweight lobby. No squads exist yet; managers just reserve a team name. The commissioner starts the season when everyone's in.
  • Preseason(optional): the world is generated (squads, fixtures). Managers claim and customize clubs and set lineups. The commissioner can turn on non-counting friendlies. The table doesn't count yet.
  • Active: the real competition. Matches count toward the table. New players can still take over a bot club any time.
  • Paused: the commissioner can pause an active league (an unplanned break, a slow patch). Nothing advances until it's resumed.
  • Completed: the season is over. The league keeps a permanent record; see Seasons and records.

What can go wrong

Preseason friendlies never affect the league table. They're a warm-up, shown in the feed but not the standings.

Related

Updated 2026-07-27 · All articles