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Leagues

Create and invite to a league

Pick a template and size, then share one invite link with friends.

The person who creates a league is its commissioner. A short wizard walks you through a template, how much detail managers see, and a few world and schedule choices.

What to do

  • Pick a template. It seeds sensible defaults for club count, match rhythm, and how the league starts. You can change any of them; see Templates, cadence, and complexity for what each one means.
  • Choose the complexity managers see: Simple, Standard, or Deep.
  • In a hurry? Pick Review defaults to jump straight to the Review step with the template values filled in.
  • Check the Review step. Every setting, including the ones the game fills in for you, is listed there. Nothing is created until you press Create league.
  • Share the single invite link. Anyone with it can join until you regenerate it or lock the league.

What the system checks

Squads are generated balanced. Unclaimed clubs are bot-managed, so the fixture list stays valid before everyone joins.

Next

See The league lifecycle for setup, planning, preseason, and the season itself. After the league exists, everything lives under League Settings.

Related

Updated 2026-07-27 · All articles